A short introduction:

Firstly, I'd just like to cover a few basic conventions that are used in this comic.

I don't think it's a good idea for a character to stop and explain what they are doing, especially if the character is supposed to know, and the other characters around them are also supposed to know. For example: if you call a friend on the telephone, you don't tell them "Gee, isn't it great that we have these copper wires carrying electrical signals... blah, blah, blah". It's just not done. So it'd be illogical for the characters to do that. If there is anything that the readers need to know that should be explained, then I'll add a footnote or add it to the extra's page.

Next, this comic has some elements of sci-fi in it. That means that there will be new and exciting technologies covered such as artificial gravity. However, just because there is no known scientific explanation or even concept on how such a thing can be done is no reason not to do it. This is quite speculative, especially since the core characters are supposed to be living around 81 million years in the future. I'll try and be as scientific as I can, but I'm not an engineer, a physicist or any other properly trained person. So if I make a basic mistake like confusing joules and watts, then please forgive me. If there any such mistakes, then .. um ... an evil wizard did it. Yeah, that's it!

A short word on cat psychology: as this comic is based on cat-people, certain traits will be used to give them their characteristics. Such things will be explained in the Extra's section, and I'll keep adding to it as the comic goes along. One of the first things I'll mention is that cat's don't have a religion.This is not because I have anything against religion. Far from it, I'm religious myself, but anyone who has owned a cat will know that they see themselves as the center of the universe. So if a character says 'go to hell', they don't mean a literal, Roman Catholic, fire-and-brimstone hell, it's just a term meaning "go away" or "I don't believe you", depending on context.

If it makes it easier, think of it this way: the comic was originally written in the cat's language but has been translated into English, with English equivalents put into the places where a similar meaning is available.

Last thing that I'll mention now - I don't see any reason for re-naming known concepts. So if a character uses a device for communicating, I'll have the character say "call on the telephone", even though the device they use may not use switches, copper wire, satellites, etc. A distance of here to just there is a metre, a device for heating food is a microwave, someone who heals the sick is a doctor, a wooden structure for storing stuff is a shelf and so on. This way (hopefully), the name will imply the function and the reader will be able to easily understand what's happening without needing a lengthy explanation.

Obviously place names and character names will be different.